Innovation Monitor: The Augmented Musician — from the Summit 2020 Panel

  • Google Magenta artist and technologist Vibert Thio designed Lo-Fi Player, an interactive music game that uses two machine learning models running in the background: “One, tucked away in the radio, generates new melodies when clicked on; the other, hidden in the TV, interpolates between two melodies to create something that sounds a little bit like both.” Read more about it here.
  • Nylon featured a great dive into AI’s role in the future of music, discussing OpenAI’s music creation model Jukebox, speaking with Holly Herndon on her PROTO album (you really need to see her Eternal video), and overviewing tools like Popgun, “a startup with products that include an app that children can use to create songs with AI.”
  • The Nylon piece above mentions Eurovision’s AI Song Contest, but Bloomberg covers it in greater detail. What’s especially noteworthy is the varying degrees of curation the teams employed for the competition: “The teams used varying degrees of intervention — from including human producers and vocalists and curating their programs’ output to letting the software take control with as little of their interference as possible. The French team Algomus & Friends combined human composition and edited versions of AI-created music and lyrics for a song that sounds more like a typical Eurovision entry.”
  • Google Magenta artist and technologist Vibert Thio designed Lo-Fi Player, an interactive music game that uses two machine learning models running in the background: “One, tucked away in the radio, generates new melodies when clicked on; the other, hidden in the TV, interpolates between two melodies to create something that sounds a little bit like both.” Read more about it here.
  • Nylon featured a great dive into AI’s role in the future of music, discussing OpenAI’s music creation model Jukebox, speaking with Holly Herndon on her PROTO album (you really need to see her Eternal video), and overviewing tools like Popgun, “a startup with products that include an app that children can use to create songs with AI.”
  • The Nylon piece above mentions Eurovision’s AI Song Contest, but Bloomberg covers it in greater detail. What’s especially noteworthy is the varying degrees of curation the teams employed for the competition: “The teams used varying degrees of intervention — from including human producers and vocalists and curating their programs’ output to letting the software take control with as little of their interference as possible. The French team Algomus & Friends combined human composition and edited versions of AI-created music and lyrics for a song that sounds more like a typical Eurovision entry.”

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